@Violent_Gamer Reviews #Terraria
#TalkNerdyToMeLover's @Violent_Gamer
 A randomized world that plays like Castlevania and has the longevity of  Minecraft. Another version of Minecraft? Not really. It shares similar  base qualities, but that's as far as that goes. Both of Minecraft and  Terraria share crafting and mining but they feel entirely different.  Terraria worlds are filled with bosses to fight, items to find, regions  to uncover, merchants to acquire and items to craft. You create a  character first, which you have a decent amount of customizable options  available to you, and then you create your world. One of my favorite  qualities of this game is the persistence of your character; whether you  take him/her into a new world, your world, or someones world online,  you still maintain all your items with never any errors or problems.  They even have a persistent piggy bank. Terraria is created by a small  group of developers, 4 to be specific, but they have installed a lot of  great qualities into this game.
A randomized world that plays like Castlevania and has the longevity of  Minecraft. Another version of Minecraft? Not really. It shares similar  base qualities, but that's as far as that goes. Both of Minecraft and  Terraria share crafting and mining but they feel entirely different.  Terraria worlds are filled with bosses to fight, items to find, regions  to uncover, merchants to acquire and items to craft. You create a  character first, which you have a decent amount of customizable options  available to you, and then you create your world. One of my favorite  qualities of this game is the persistence of your character; whether you  take him/her into a new world, your world, or someones world online,  you still maintain all your items with never any errors or problems.  They even have a persistent piggy bank. Terraria is created by a small  group of developers, 4 to be specific, but they have installed a lot of  great qualities into this game.
Gameplay
 My  favorite aspect of Gameplay is how it feels familiar, in a good way. If  you have played Castlevania Symphony of the Night it feels akin to  that. Unlike Symphony of the Night there are always a lot of challenges,  you can still easily die even with great items. You move  around with simple controls (W A S D or Arrows), that can be changed,  and strike down your enemies with the left mouse button, like you would  expect. Unlike Minecraft there are many different types of monsters,  many bosses and many different areas to uncover. They are not entirely  as random as Minecraft is. Bosses are brought about in specific ways,  one of which is in a specific area, but that area is random on the map.  There are meteors that fall from the sky when you do destroy corruption  orbs, which can be mined to make special weapons/items and armor. There  are also falling stars which you can collect to increase your mana,  among other options. Dying is not so bad. You lose half of your money,  which you could store various places, but you lose nothing else.The game  is pretty difficult though, but a easily tolerable difficult, nothing  like Demon Souls or Ikaruga.
My  favorite aspect of Gameplay is how it feels familiar, in a good way. If  you have played Castlevania Symphony of the Night it feels akin to  that. Unlike Symphony of the Night there are always a lot of challenges,  you can still easily die even with great items. You move  around with simple controls (W A S D or Arrows), that can be changed,  and strike down your enemies with the left mouse button, like you would  expect. Unlike Minecraft there are many different types of monsters,  many bosses and many different areas to uncover. They are not entirely  as random as Minecraft is. Bosses are brought about in specific ways,  one of which is in a specific area, but that area is random on the map.  There are meteors that fall from the sky when you do destroy corruption  orbs, which can be mined to make special weapons/items and armor. There  are also falling stars which you can collect to increase your mana,  among other options. Dying is not so bad. You lose half of your money,  which you could store various places, but you lose nothing else.The game  is pretty difficult though, but a easily tolerable difficult, nothing  like Demon Souls or Ikaruga.
The World
 You  can choose to create a small, medium or large world. I have only tried  medium worlds and let me say they are massive, so I cannot imagine how  long it might to take to explore a large world. There are many  different area types in the world: Dungeon, Underground Forest,  Underground Jungle, Hell, underground, corrupted zones and floating  islands. All of these areas are at specific levels, but their location  is random. There are chests to find containing  anything from common  stuff to unique rare items. Chests and other objects to find are all  randomized, like most everything else. Like Minecraft, you should not be  out at night. Even with improved equipment it can still be fairly  challenging to fight the continuous undead assault that comes every  night. There are also special events, like the blood moon, in which the  undead assault is extra strong and they can break down doors.
You  can choose to create a small, medium or large world. I have only tried  medium worlds and let me say they are massive, so I cannot imagine how  long it might to take to explore a large world. There are many  different area types in the world: Dungeon, Underground Forest,  Underground Jungle, Hell, underground, corrupted zones and floating  islands. All of these areas are at specific levels, but their location  is random. There are chests to find containing  anything from common  stuff to unique rare items. Chests and other objects to find are all  randomized, like most everything else. Like Minecraft, you should not be  out at night. Even with improved equipment it can still be fairly  challenging to fight the continuous undead assault that comes every  night. There are also special events, like the blood moon, in which the  undead assault is extra strong and they can break down doors.
Multiplayer
Multiplayer  works very similar to Minecraft. There are no server lists, you have to  use a IP connect to someone who is hosting a server. Like singleplayer,  everything is persistent between multiplayer worlds. You may use the  same world as your singleplayer one or create a new one. The odd thing  about hosting is that you have to have two instances of Terraria  running; one to host the server and the other to play on it. There is no  lag that I have seen, nor heard of. You can host up to 8 players at the  moment and you can do PVP, but it is toggled by each individual player.  The only negative to multiplayer is that you have to compete for prizes  from bosses, otherwise everything is easier, better and loads of fun. 
Last Comments
 Terraria  is a expansive game, filled with enemies to fight, places to find and  items to create. On top of that there are many merchants to acquire and a  plethora of options for creating your home. A example of something neat  you can do is creating underground mushroom farms next to a safe house.  So you have somewhere safe you can respawn and a supply of healing  supplies right outside, very useful near the lowest levels of the world.  Many portions of the game are randomly generated and that is a great  thing. It gives each world a feeling of uniqueness, especially with the  biomes that exist. Terraria may only be four developers, but they are  dedicated. They made this game in around four months and it is very well  done for that short amount of time. They also are very vigilant in  providing a new patches, they also promise to do a constant stream of  new content, but we will see if that turns out like Minecraft's promise  of content. Not to bash Minecraft, great game, but there hasn't been a  ton of new content added to it in a year, especially for the amount of  new people they have acquired. In the end if you like coop games with a  lot of action and creating then you will probably like Terraria. The  only snag you may run into is if you cannot handle the graphics and art.  They definitely aren't mind-blowing in any regard, but they fit the  setting well. Also, Terraria sold 200,000 copies in it's first week and  that's pretty amazing.
Terraria  is a expansive game, filled with enemies to fight, places to find and  items to create. On top of that there are many merchants to acquire and a  plethora of options for creating your home. A example of something neat  you can do is creating underground mushroom farms next to a safe house.  So you have somewhere safe you can respawn and a supply of healing  supplies right outside, very useful near the lowest levels of the world.  Many portions of the game are randomly generated and that is a great  thing. It gives each world a feeling of uniqueness, especially with the  biomes that exist. Terraria may only be four developers, but they are  dedicated. They made this game in around four months and it is very well  done for that short amount of time. They also are very vigilant in  providing a new patches, they also promise to do a constant stream of  new content, but we will see if that turns out like Minecraft's promise  of content. Not to bash Minecraft, great game, but there hasn't been a  ton of new content added to it in a year, especially for the amount of  new people they have acquired. In the end if you like coop games with a  lot of action and creating then you will probably like Terraria. The  only snag you may run into is if you cannot handle the graphics and art.  They definitely aren't mind-blowing in any regard, but they fit the  setting well. Also, Terraria sold 200,000 copies in it's first week and  that's pretty amazing.
Violent Score: 9
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