Test or Die: The #Truth about #Gametesting Part 3
 It was a Saturday, and things were really heating up, both outside and inside the building. I had moved positions and was now working in a refurbished warehouse in Santa Monica which was the main tester headquarters at the time. The building wasn’t very clean. There was always a lot of dust and dirt, and there were still boxes lying around from when it USED to be a warehouse. It looked like someone had set up a sweat shop for game testers inside. There were rows upon rows of long tables with computers and game consoles every where. There must have been at least 70 people working the first time I walked in. It really was an assembly line, and incredible to watch in motion.
It was a Saturday, and things were really heating up, both outside and inside the building. I had moved positions and was now working in a refurbished warehouse in Santa Monica which was the main tester headquarters at the time. The building wasn’t very clean. There was always a lot of dust and dirt, and there were still boxes lying around from when it USED to be a warehouse. It looked like someone had set up a sweat shop for game testers inside. There were rows upon rows of long tables with computers and game consoles every where. There must have been at least 70 people working the first time I walked in. It really was an assembly line, and incredible to watch in motion.
After about an hour and a half of sitting in one of the rooms, the mixture of bad food, heat, and obsessively looking between a television and a computer screen, I started to get incredibly dizzy. I excused myself and took a seat at an empty desk in the main area. The room was spinning. I was overheated, exhausted, and completely unable to continue my task. My co-worker, bless his heart, saw all of this, and brought me a glass of water. I was thankful for it, and still appreciate it to this day. Testers are like a family, a really, REALLY dysfunctional family, but we stick together, and get the job done because we have to. My boss was giving me dirty looks, so I finally returned to the room after about 20 minutes of trying to fight off the dizziness.
I didn’t want my other co-workers to suffer for a mistake that someone else had made, so I took full responsibility. I was honestly expecting to get fired, but my co-workers, my friends, backed me up, all of them. They stood behind me, and knew that I was making a sacrifice in order for them to continue their work on the game, and they appreciated it. Camaraderie is such an important thing in any collaborative effort, and in this case, if one of us suffered, all of us suffered. If there was one good thing I could take away from that day, it was knowing that I wasn’t alone.
I’m crouching down on the ground, trying to catch my breath. My chest feels like its on fire, and I’m completely helpless to stop it. It takes me about 5 minutes and a few phone calls to my mom later to calm me down enough so I can finally get back in the car and park. I sit in the car a moment, still a bit shaken up, mentally exhausted, trying to comprehend why testing is the way it is.
-Henry Abrams aka @seven16
